Sasummsumm

sabine.beyer[at]tum.de


Site by Sasummsumm Hosted on GitHub Pages — Theme by mattgraham

Q: Visual Studio is missing a .lib when building (in certain Build Configurations)


A: Check for the “Game” Project under Properties -> Configuration Properties -> Linker -> General -> Additional Library Directories

if for all “Configuration: “ and “Platform: “ combinations, following entries exist:

Configuration: Debug, Platform: Win32

$(VC_LibraryPath_x86)
$(UniversalCRT_LibraryPath_x86)
..\..\..\..\external\Tools\lib\VS2015\$(Platform)\
..\..\..\..\external\Tools\lib\VS2017\$(Platform)\

Configuration: Release, Platform: Win32

$(VC_LibraryPath_x86)
$(UniversalCRT_LibraryPath_x86)
..\..\..\..\external\Tools\lib\VS2015\$(Platform)\
..\..\..\..\external\Tools\lib\VS2017\$(Platform)\

Configuration: Debug, Platform: x64

$(VC_LibraryPath_x64)
$(UniversalCRT_LibraryPath_x64)
..\..\..\..\external\Tools\lib\VS2015\$(Platform)\
..\..\..\..\external\Tools\lib\VS2017\$(Platform)\

Configuration: Release, Platform: x64

$(VC_LibraryPath_x64)
`$(UniversalCRT_LibraryPath_x64)
..\..\..\..\external\Tools\lib\VS2015\$(Platform)\
..\..\..\..\external\Tools\lib\VS2017\$(Platform)\

<-GED