Links
Game Engine Design Official Sites (SS 2018)
Exam Preparation
Links from the Assignments
C++/HLSL and DirectX
- Courses/Books (free for TUM Students):
- Coding References/Tutorials for C++:
- Coding References/Tutorials for DirectX:
- Coding References for High Level Shading Language - HLSL
Math Basics
- (Assignment 4) calculating specular reflection:
- Matrices
More cool stuff
- TUM:
- More Game Engine Design Ideas/Further Readings:
Git
Questions
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